Objectives of this exercise…

I was asked to provide entertainment during lunch at Day 2 of New Teacher Orientation. I was given approximately 20 minutes. When asked for further clarification, I was told the entertainment did not have to be technology related — just fun. However, I saw this as a perfect opportunity to positively and powerfully introduce new employees to the Office of Information Technology. Additionally, I wanted to get folks thinking about technology integration. What was it? What are some possibilities? Thus began the quest for our EDUTAINMENT idea.

Teachers had been in and out of small and large group lecture-type sessions for 1.5 days. We needed to get them up, learning, having fun and collaborating. Hopefully, we would be pushing some folks out of their comfort zone. When I presented this to my team, they very nicely asked, “You think we can do this in around 20 minutes, during lunch, for 155 people, when most of our staff won’t be around to help plan it? Oh, OK…where do we begin?”

Objectives:

Provide a technology integration component that is geared to our audience and “doable” for 155 people in approximately 20 minutes. We will not be near any network jacks or many power outlets.

  • Our audience will be tired and somewhat overwhelmed.
  • Our audience will range from PreK – 12 teachers.Our audience will range in skill from very low to high.
  • Our audience will teach everything from Advanced Chemistry to 2nd grade language arts to Art — the whole range all at once.

Introduce teachers to the Office of Information Technology in a positive light and help them understand that there are two sides to the department — technical and instructional.

Provide examples of technology integration – get folks excited and recruit for fall workshops on the following: Excel, MovieMaker, QX-3 digital microscope, Podcasting, and general content area integration ideas.

Model Effective Instruction:

  • Cooperative/Collaborative learning
  • Use of Higher Order Thinking Skills
  • Authentic Activities (Engaging, Hands-On)
  • Problem Solving
  • Multiple Modalities (Visual, Tactile-Kinesthetic, Auditory)
  • Nonlinguistic Representation (Graphic Organizers)


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